Final Fantasy XV will be exclusive on PS4

19 March, 2013 145

Total: 2.4K 2.0K 3 0 462 Square-Enix has had problems in the current gen, I suspect that the company couldn’t adapt Final Fantasy and other IPs to the HD era. Moreover, the first version of FF14 was a downfall, this […]

Xbox One (Durango) Memory System Overview

13 March, 2013 89

Total: 55 55 0 0 0 We have read multiples replies and discussions around Xbox One (Durango)’s memory system throughout the internet, due to we would like to this information with all of you. In this article we expose […]

Durango Memory System Example

13 March, 2013 12

Total: 12 12 0 0 0 This whole system example demonstrates what the memory bandwidth might lo like when the whole system is working under a typical load (this numbers are only predictions not measured numbers) This example assumes what’s […]

Xbox One (Durango) CPU Overview

28 February, 2013 88

Total: 138 138 0 0 0 The Xbox One (Durango) CPU brings a host of modern micro-architectural performance features to console development. With Xbox One, a familiar instruction set architecture and high performance silicon mean developers can focus effort on […]

Xbox One (Durango) Next-Generation Kinect Sensor

20 February, 2013 16

Total: 117 116 1 0 0 Launched in November 2010, the Xbox 360 Kinect Sensor set a world record for the fastest selling consumer electronic device, selling ten million units in its first four months alone. Natural user interface (NUI) […]

Playstation 4 (Orbis) DisplayScanOut Engine (DCE)

18 February, 2013 4

Total: 2 2 0 0 0 Another of the misterious components in Orbis specs is the DCE, or Display ScanOutDevice Engine. To put into perspective, this component is the equivalent to the Display Planes in Durango for Orbis system. It’s […]

Gears of War: Tactics first screens (Alpha work)

14 February, 2013 3

Total: 98 81 0 0 17 Kinect has changed the Microsoft policy. They have changed the hardcore games for Kinect games. RARE abandoned IPs like Banjo, Killer Instinct for casual games. Only Halo, Forza and Gears of War stay with […]

Durango Display Planes

11 February, 2013 14

Total: 7 7 0 0 0 Today we present another Durango GPU custom feature shown in our first exclusive article: the display planes. The Durango GPU supports three independent display planes, which are conceptually similar to three separate front s. […]

Orbis Dual Camera. What's this?

8 February, 2013 40

Total: 42 42 0 0 0 When we unveiled Orbis, an enigmatic device called “Dual Camera” was also listed within the info. “Dual Camera” appears to be an evolutioned HD Eyetoy instead of a Kinect device, based on the features […]

World Exclusive: Xbox One (Durango) Move Engines

6 February, 2013 9

Total: 22 21 1 0 0 Moore’s Law imposes a design challenge: How to make effective use of ever-increasing numbers of transistors without breaking the bank on power consumption? Simply packing in instances of the same components is not […]

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