Virtual Reality and accessibility has been a long-term concern for consumers and developers alike, with financial constraints and realistic use being just two of the elements causing conflict. It is a fair assumption that any VR equipment is going to be an expensive purchase for gamers, mobile ‘phone users and anyone else who has an individual interest in this latest piece of technology, however, there are companies willing to present Virtual Reality hardware at more affordable prices.
Diving Right In
Fulldive is one such company and with founding members having first-hand experience of what it is to live in a developing country, the ethos of accessibility for all is deeply embedded in the business’ foundations. Speaking to VOA News, Fulldive’s co-founder, Yosen Utomo said, “In a third world country, for example Indonesia, India, we’re actually using technology which is 10 years older than what is used in Silicon Valley. So our dream is to bring new technology such as VR, which we are working on, to these countries so we want to create a bridge.” One of the ways in which the company aims to make their ideas accessible to all is by creating VR for mobile ‘phones, which are perhaps much more obtainable than PCs or laptops. The idea of making VR accessible is by no means a new one and online gaming companies have shown more than a passing interest in catering for those who wish to experience a more interactive approach to games such as first person shooter games and casino-based entertainment. Imagine stepping into a fully interactive audio and visual experience at the new halls of an online site, like the ones currently available at Classicasinos, merely by attaching a piece of equipment to your mobile. This experience is much closer than you may think.
One company that is currently making portable VR accessible is Speck and their compact Pocket VR is also affordable at $70 a piece. The lightweight attachment is durable, collapsible and also provides lens protection. Designed to be compatible with the iPhone 6S/6 and the Samsung Galaxy S7, it is not completely accessible for multiple mobile models of yet, but as a portable viewing device which fits into your pocket, it is certainly a step in the right direction. Usage is fairly simple and the Speck website provides a handy step by step guide for attachment and installation of the necessary app. The company emphasises that the Pocket VR has been designed for shorter usage, which is perfect for those who enjoy games on the go, or who prefer less lengthy games such as those found on casino sites.
Virtual Reality gaming and apps are evidently at the forefront of the minds of developers and designers and it is apparent from the speed at which VR technology is reaching consumers that Virtual Reality will soon be as ubiquitous as the internet itself.