Demon’s Souls was a reencounter with our core gamer, the one that started playing in this field and we had lost along the years. Demon’s Souls taught to play through the death. Don’t you learn? Die. And that’s all. This game and Dark Souls, its spiritual sequel, rewarded the skillful players with a deep gameplay in a gloomy world.
Polygon published almost two weeks ago a gallery with concept arts extracted from Dark Souls II. Relax; no one is going to kill you this time. Remember, March 2014 for PC, PS3 and Xbox 360.
Enjoy the gallery:
Thanks, Polygon.