Factor 5 (Turrican, Star Wars Rogue Squadron) was developing a Superman title in 2007-2008, but the economic crisis forced the project to be kill along with the published and the studio.
Details:
- JLU main inspiration.
- Super brawls inspired by the show.
- Mechanics: aerial brawling, large urban environments, crashing through buildings, fast target engagement, knocking your foe into the next block, shockwaves from hits, impact grooves in the streets or building sides.
- Before the cancellation, the main aspects of the gameplay were fully made.
- All enemies were of similar power level.
Artwork:
While the gameplay may have been based on JLU, the environments were based heavily on both the Superman animated series and early 20th century artist Hugh Ferriss – featuring elevated highways, railways, and airships. pic.twitter.com/69vazGZnRC
— Salvatrix (@DevSalvatrix) July 14, 2021
Just for fun, here is some of the art explorations that were done as well…#gamedevelopment #gamedesign pic.twitter.com/NvvBapJSR7
— Salvatrix (@DevSalvatrix) July 14, 2021
More concept art – characters:
Parademon
Brimstone
Darkseid
Livewire(Note, I am not the artist of any of the concept art. I was a game designer focused on gameplay vision and elements.) pic.twitter.com/EX1joWFyr4
— Salvatrix (@DevSalvatrix) July 14, 2021
Render video:
Thanks, Resetera.